Class Server¶
Defined in File slit_server.h
Class Documentation¶
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class Server¶
creates a TCP/IP server for the slit daemon
Public Functions
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inline Server()¶
class constructor
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inline ~Server()¶
class deconstructor cleans up on exit
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void exit_cleanly(void)¶
exit
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long configure_slitd()¶
read and apply the configuration file
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void handle_signal(int signo)¶
Public Members
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int nbport¶
non-blocking port
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int blkport¶
blocking port
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int asyncport¶
asynchronous message port
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std::string asyncgroup¶
asynchronous multicast group
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int nonblocking_socket¶
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int blocking_socket¶
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std::atomic<int> cmd_num¶
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Common::CorrIdCache corr_cache¶
dedup cache for tagged inter-daemon commands
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std::mutex conn_mutex¶
mutex to protect against simultaneous access to Accept()
Public Static Functions
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static void new_log_day(std::string logpath)¶
creates a new logbook each day
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static void block_main(Slit::Server &tcs, Network::TcpSocket sock)¶
main function for blocking connection thread
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static void thread_main(Slit::Server &tcs, Network::TcpSocket sock)¶
main function for all non-blocked threads
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static void async_main(Slit::Server &tcs, Network::UdpSocket sock)¶
asynchronous message sending thread
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static inline void signal_handler(int signo)¶
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inline Server()¶